Full name | 3D Gaussian Splatting for Real-Time Radiance Field Rendering |
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Publication title | 3D Gaussian Splatting for Real-Time Radiance Field Rendering |
Publication authors | Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis |
Publication venue | SIGGRAPH 2023 |
Publication url | https://arxiv.org/abs/2308.04079 |
Project link | |
Hardware | RTX 2080 |
Use other data | No |
Last edited | 30 January, 2025 |
PSNR | SSIM | LPIPS |
---|---|---|
23.3885 | 0.8757 | 0.3122 |
PSNR | SSIM | LPIPS |
---|---|---|
23.8931 | 0.8711 | 0.3190 |