Novel View Synthesis on DSLR Images

The novel view synthesis task is to render images from novel viewpoints given a dense RGB capture of the scene. The images are captured by a fisheye DSLR camera, and camera poses from COLMAP are provided for every training and test image.

We also provide the undistorted evaluation track: rendering undistorted perspective (pinhole) images of the given poses. The training images and the GT are generated from the raw fisheye images using the ScanNet++ Toolbox.

New in v2: Small Set Evaluation

The complete testing set for NVS consists of 50 scenes (referred to as the full set).

For quicker evaluation of per-scene optimization methods, we also offer a small set of 12 scenes. Users have the option to submit results for the small set alone or for the full set. Submissions on the full set will be evaluated on both the small set and the full set.

Novel view synthesis

Evaluation and Metrics

We evaluate the similarity beween the ground truth and generated RGB images. Our evaluation metrics are peak signal-to-noise ratio (PSNR), structural similarity index measure (SSIM), and learned perceptual image patch similarity (LPIPS). For each pair of generated and ground-truth images, we compute these three metrics, and the numbers reported in the table are the average over all the images across all the scenes.

Evaluation is carried out on GT images with resolution 1752 x 1168. Submitted images will be automatically resized if their resolutions differ from this.

Evaluation excludes the pixels which are anonymized. Anonymized pixels are specified in resized_anon_masks and original_anon_masks.

The benchmark is currently evaluated on the v2 version of the dataset.

Results (small set)

The small set is a subset of the full NVS test set, and contains 12 scenes. The small set is identical across versions v1 and v2 of the dataset.

Methods PSNR SSIM LPIPS
Zip-NeRF 24.630 0.887 0.320
Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan, Peter Hedman. Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields. ICCV 2023
Zip-NeRF 24.630 0.887 0.320
Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan, Peter Hedman. Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields. ICCV 2023
SVRaster 24.365 0.886 0.300
Cheng Sun, Jaesung Choe, Charles Loop, Wei-Chiu Ma, Yu-Chiang Frank Wang. Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering. CVPR 2025
FeatSplat 24.177 0.880 0.303
Tomas Berriel Martins, Javier Civera. Feature Splatting for Better Novel View Synthesis with Low Overlap. BMVC 2024
RPBG 24.005 0.882 0.271
Zizhuang Wei, Qingtian Zhu, et al. RPBG: Towards Robust Neural Point-based Graphics in the Wild. ECCV 2024
Instant-NGP 23.695 0.871 0.363
Thomas Müller, Alex Evans, Christoph Schied, Alexander Keller. Instant Neural Graphics Primitives with a Multiresolution Hash Encoding. SIGGRAPH 2022
TensoRF 23.524 0.857 0.404
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, Hao Su. TensoRF: Tensorial Radiance Fields. ECCV 2022
TensoRF 23.524 0.857 0.404
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, Hao Su. TensoRF: Tensorial Radiance Fields. ECCV 2022
Nerfacto 23.498 0.868 0.340
Matthew Tancik, Ethan Weber, Evonne Ng, Ruilong Li, Brent Yi, Justin Kerr, Terrance Wang, Alexander Kristoffersen, Jake Austin, Kamyar Salahi, Abhik Ahuja, David McAllister, Angjoo Kanazawa. Nerfstudio: A Modular Framework for Neural Radiance Field Development. SIGGRAPH 2023
Gaussian Splatting 23.389 0.876 0.312
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis. 3D Gaussian Splatting for Real-Time Radiance Field Rendering. SIGGRAPH 2023
Gaussian Splatting 23.389 0.876 0.312
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis. 3D Gaussian Splatting for Real-Time Radiance Field Rendering. SIGGRAPH 2023
Plenoxels 22.177 0.841 0.399
Alex Yu, Sara Fridovich-Keil, Matthew Tancik, Qinhong Chen, Benjamin Recht, Angjoo Kanazawa. Plenoxels: Radiance Fields without Neural Networks. CVPR 2022

Results (full set)

The full set is the complete NVS test set, and contains 50 scenes.

Methods PSNR SSIM LPIPS
Zip-NeRF 25.041 0.880 0.325
Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan, Peter Hedman. Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields. ICCV 2023
SVRaster 24.709 0.874 0.313
Cheng Sun, Jaesung Choe, Charles Loop, Wei-Chiu Ma, Yu-Chiang Frank Wang. Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering. CVPR 2025
TensoRF 24.022 0.850 0.406
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, Hao Su. TensoRF: Tensorial Radiance Fields. ECCV 2022
Gaussian Splatting 23.893 0.871 0.319
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, George Drettakis. 3D Gaussian Splatting for Real-Time Radiance Field Rendering. SIGGRAPH 2023

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